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Campaign: Misc Sim Engine

Tagging on second

Currently, the game only allows runners to tag up on a fly ball when they're trying to score from third. It shouldn't be that complicated to allow runners to move from second to third when there is a long fly ball to right or center. I've posted this idea before and it had a fair amount of support, but it was closed because the moderator says that it was a duplicate of this idea below. http://simdynasty.ideascale.com/akira/dtd/911-3581 ...more »

Submitted by

Voting

150 votes

Campaign: Manager Prefs

Bunting

Any chance a situational bunting feature could be added to the game? As it is only pitchers can bunt. But there are times when having a position player being able to bunt would make sense. I'm not sure what the options would/should be but the inning, the score and the batter's bunting rating would seem like logical filters, at a minimum. And adding something like this would add at least some value to the bunting rating ...more »

Submitted by

Voting

134 votes

Campaign: Manager Prefs

Lefty Specialists

I've had a few guys on my team that have been terrible vs Righty bats but almost un-hitable vs Lefties. This would make the bullpen option a little more realistic. With the option of bringing in "Lefty Specialists" you could have them face after _____ innings in the game and they can stay against Righty's if their C/R is lower than ___/___.

Submitted by

Voting

129 votes

Campaign: Misc Sim Engine

Track Home Runs Allowed

Start tracking home runs allowed for pitchers and show these on the various stat pages.

Submitted by

Voting

129 votes

Campaign: Manager Prefs

Pitching Around and Intentional Walks

Add some manager prefs to pitch around or intentionally walk certain batters. Maybe something like this:

 

In the _____ Inning or later, if the (Tieing/Winning) run is in scoring position and first base is open, (Pitch Around|Intentionally Walk|Pitch Normally) to the batter if he is (Much Better, Somewhat Better, At All Better) than the hitter On Deck.

Submitted by

Voting

126 votes

Campaign: Allstars & Awards

Playoff MVP

Create a formula where Abe would select an MVP for each series in the postseason. Allow the owner of the winning team to over-ride this selection.

Submitted by

Voting

113 votes

Campaign: Core Sim Engine

Plate Discipline Attribute for Batters

Add another attribute for batters called Plate Discipline or Eye. This would completely govern how many walks a player got from a batter's perspective. It would also be the main factor for strikeouts, along with contact, maybe at a 70/30 ratio. This might be an option for leagues to turn on/off. And old players simply would not have this attribute. If Abe encounters a player without this attribute, he would use the ...more »

Submitted by

Voting

112 votes

Campaign: Manager Prefs

Age limit on "younger" players pinch hitting

ABE doesn't look at the age of the players in question, just the fact that the pinch hitter is younger than the player being replaced. We should be able to control the ages of players ABE looks at to get younger players at-bats.

Submitted by

Voting

110 votes

Campaign: Allstars & Awards

Play All Star Game

After the 81st game of the season, an all star game should be played. The game would not have an effect on rest or injuries.

Submitted by

Voting

106 votes

Campaign: Game Website

Playoff Stats Leaders

Add Playoff stats to the league leaders page, so that we can see all-time playoff records.

Submitted by

Voting

100 votes

Campaign: Game Website

Show trades into team on trade desk

Currently on the trade desk, after a trade is no longer active, you can save the trades that you have sent out to other teams however you can't see the trades that have come in to you. It would be nice to have the ability to see trades that have been sent TO you after they're not active as well as those you've sent out.

Submitted by

Voting

98 votes

Campaign: Core Sim Engine

Movement/Stuff Attribute for Pitchers

Add another attribute for Pitchers called Stuff or Movement. Control would govern mostly walks and a bit of effectiveness. Velocity would govern strikeouts and effectiveness. Stuff would only govern effectiveness.

Submitted by

Voting

97 votes